Quasi-Official
Glossary of Volleyball Terms
- assist: awarded when a player
passes, sets, or digs the ball to a teammate who attacks the ball for a
kill.
- attack: an attempt to terminate
the play by hitting the ball to the floor on the opponent's side; can be
awarded for a tip.
- attack line: sometimes called
"3 meter line" or "10-foot line;" the line parallel
to the center line and three meters/10 feet back from the net.
- back row attack: when a back
row player attacks the ball by jumping from behind the attack line before
hitting the ball; if the back row player steps on or past the line during
take-off and sends the ball over after contacting it above the height of
the net, the attack is illegal.
- block: awarded when a player
thwarts an attack, deflecting the ball onto the opponent’s court for a point.
- block assist: awarded when
two or three players participate in a successful block; each player receives
credit.
- campfire
defense: when a ball falls to the floor in an area that's surrounded
by two or
more motionless players; it appears the players are encircling and staring
dumbfounded at a campfire.
- carry:
a misplayed
ball involving "prolonged contact;" ("Come on Ref, she carried
that ball!"); also called a lift or throw.
- center
line violation: player encroaches on opponent's court under the
net; no violation if some part of the foot or hand (i.e. the heel) remains
in contact with the center line.
- chester: to be hit in the chest
(cousin to the dreaded "six-pack").
- coach kill: when an opponent
serves the ball into the net or out immediately after a time-out or substitution
called by the coach.
- cover the hitter: players on the attacking team cluster near a
spiker in order to retrieve rebounds from the opposing blockers.
- cut shot: a
spike from the hitter's strong side that travels at a sharp cross-court
angle across the net.
- deep dish: a soft set where the ball is
caught, dragged down to chest or even navel level, and then back up before
being released; contact lasts long enough for the player to check the ball
pressure and read the label; see carry.
- dig:
the act of retrieving an attacked ball; awarded when a player successfully
passes a ball that has been attacked
by the opponent; sometimes called an "up" as in "great
up, dude!"
- facial: see six-pack.
- fish: a player who gets caught
in the net; see tuna.
- floater: served ball that doesn't spin; it will
suddenly shift its flight path like a "knuckleball" in baseball.
- friendly fire: being hit in the head by a teammate's serve.
- free ball: an
easy return from the opponent.
- heat: a
particularly hard spike.
- husband-and-wife-play: a ball drops
untouched between two players because they failed to communicate;
the situation generally will not improve unless somebody apologizes.
- Jedi defense: play where
immobile defender thrusts one arm at the ball, resulting in a miraculously
perfect pass and prompting the coach to mutter "Hmm, the force in her,
strong it is."
- joust: two opposing players contact
the ball simultaneously above the plane of the net.
- jump serve: a serve in which the server tosses the ball, makes an approach,
jumps, and spikes the ball, causing fans to hold their breath and then cheer
if it works--but shake their heads and loudly question the coach's I.Q.
if it fails.
- kill: an
attacked ball that strikes the floor or lands out of bounds after touching
an opponent.
- kong: a one-handed
block similar to the move King Kong performed on those biplanes in the original
movie.
- line shot: a
ball spiked down the opponent's sideline.
- lollipop: a very soft serve; if you serve
too many you get licked.
- mintonette: the original name of the
game of volleyball.
- monument valley: area between two tall players who can't play defense.
- net violation: illegal for any part of
the player's uniform or body (except
for the hair) to contact the net.
- paint brush: when the hitter swings hard but only "brushes"
the bottom of the ball; ball often drops behind the blockers for a kill.
- pancake:
one-handed defensive save where the hand is extended and the palm is slid
flat (like a pancake!) along the floor as the player dives for the ball;
timed so the ball bounces off the back of the hand.
- pepper: warm-up drill in which two players
pass, set, and hit the ball back and forth.
- prince/princess
of whales: a player who spikes the ball as hard
as possible no matter what; see whale.
- quick set: a set (usually 2 feet above the
net) where the hitter approaches the setter, and
may even be in the air, before the setter delivers the ball; requires precise
timing.
- rainbow: a soft shot over the blockers
that arcs like a rainbow.
- red card: a
penalty for extreme misconduct; results in a player/coach being disqualified
and the team losing the point.
- redwood: a tall, but not particularly agile, blocker.
- roof: when the blocker smothers
the hitter; see stuff.
- screening: a deliberate (and
illegal) attempt to obscure the start of a teammate's serve by obstructing an opponent's
line of sight.
- service ace: a serve that
hits the floor or causes the passer to misplay the ball such that no player
can make a second contact.
- set: a maneuver in which a ball is purposely
directed to a spiker; however, in the south, it can also mean to be seated:
"I reckon y'all better come set here on the bench."
- shank: an awful pass that flies up
into the cheap seats.
- side out: receiving team
wins a rally, earning the right to serve.
- six-pack: occurs when a blocker
gets hit in the head or face by a spiked ball; also known as a "facial"
or "Tachikara tattoo;" if the victim has to come out of
the game, it's a "facial disgracial."
- sizzle the pits: hard spike that travels
past blocker's raised arms.
- spike: a ball contacted by a player
on the offensive team with the intent to terminate the ball on the opponent's
side.
- strong side: when a right-handed
hitter is hitting from the left-front position or when a left-handed hitter
is hitting from the right-front position.
- stuff: a monstrous block straight down
into the floor; a true stuff block should hit the ground before the hitter
lands; see also roof.
- tandem: a combination play in which
one player attacks directly behind another; designed to confuse blockers
and parents.
- tip: placement
or redirection of the ball with the fingers, sometimes referred to as a
dink or dump; a tip is counted as an attack attempt and, if
successful, a kill.
- tool: deliberately hitting the ball
off the block to score a point--sometimes called a "wipe."
- trap set: a set very tight
to the net and often very low, invariably leading to a stuff; a hitter that wants another set, however, knows better than
to suggest the setter is at fault.
- tuna: player who commits
a very flagrant net violation.
- whale: verb: to heedlessly
swing at the ball with maximum force without regard for the blocker's location,
the score, ball position, or coach's express instructions.
- yellow card: warning for
misconduct indicated by display of a yellow card.
© by Lance Rogers